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Inside of Mobile World Congress 2016- Future Technology Trend

The Mobile World Congress is the largest mobile trade fair, which wrapped up in Barcelona on Thursday. The conference recorded 2199 exhibitors and attendance of over 101000 people, which was covered by 3,600 members of the international press and media.

This year the conference was dominated by the arrival of advanced technology like wearable technology, robotics, advanced mobiles, virtual reality, smart machines, ultra-fast 5G networks, INVISIBLE CHARGERS, connected objects, HOLOGRAMS, LiFi evolution and development of other advanced gadgets. MWC was more focused on the future trends in technology and the business impact of mobility and other tech gadgets. Many announcements were made and many technologies were showcased which gave goosebumps.

Here are some of the launches and future technology announcements that were made in MWC 2016 which caught attention of the visitors, business-hubs and media:untitled-infographic

Wearable
Tying in with the internet of things is wearable tech, it is expected to be a big deal. Plenty of activity trackers, sleep monitors and other devices were showcased, which keep track of your health and wellbeing.

The focus was around the activity around the wearable pavilion, with everything from smart watches and glasses to smart fabrics demonstrated.

Michael O’Hara of the GSMA points out that we are embedding mobile in everything in our lives – which makes the show the perfect place to showcase the latest mobile developments.

This opens up new opportunities for vendors, app developers, and accessory makers. The smartphone will become the hub of a personal-area network consisting of wearable gadgets. These gadgets will communicate with mobile applications to deliver information in new ways and enable a wide range of products and services in areas such as sport, fitness, fashion, hobbies and healthcare. Thus, wearable devices connected with smartphones will influence the next generation of mobile application development strategies.

Virtual Reality
Virtual reality was featured heavily at the show. With the speech and support by Mark Zuckerberg and a showcase of VR sets on the stage of the Samsung Galaxy, it grabbed spotlight in conference.

The headsets for the Galaxy line of smartphones is partly powered by Oculus, which is owned by Facebook, and is a good gateway product to the more advanced Oculus Rift that goes on sale in the next couple of months.  The conference proved good chance to showcase the latest updates on VR, as the device had some tweaks when initially previewed.

Lots of other wearable headsets were also showcased which are designed to press your mobile phone into service as a screen, making it a more budget-friendly way to get into VR. HTC and Sony also unveiled its PlayStation VR. Google also announced their work on a new headset to work with smartphones.

The emphasis on smartphone VR is going to be the next big thing, given that most of the ingredients to turn your phone into a virtual reality wonderland are already there. Everything will change a thousand times before it ever settles. VR device will attach unnoticed to the frame of your glasses, which would be connected through mobile apps; maybe it’ll be powered entirely by a button on your shirt or your brain waves, which would be connected by Application. We’ll use VR for everything from simple games and movies to robotic surgery and wildly futuristic military applications, which would be operated by Applications. We’re building better apps for future to connect with VR sets.

Internet of Things
Mobile technology is a large part of making the internet of things a more welcome prospect for consumers. Connected devices would soon infiltrate everything from your home to your car, allowing them to communicate through more open platforms than before.

“Smartphones have become a sort of black hole integrating a huge array of sensors, but mobile is now exploding back out to our environments.

“Sensors and connectivity are expanding beyond smartphones, on our wrists, bodies, cars, TVs, washing machines, but also in invisible places in buildings and the world around us,” Forrester’s Thomas Husson wrote.

While there were lots of discussions and speeches about mobile simply being a subset and key to unlock IoT revolution.

The future of mobile app development isn’t simply about our mobile phones and tablets anymore. The Internet of Things will be even bigger in the near future, even though current efforts are being made to make IoT better. Smart objects will be a part of the Internet of Things and will communicate through an App on a smartphone or tablet. Smartphones and tablets will act as remote controls, displaying and analyzing information, interfacing with social networks to monitor “things” that can tweet or post, paying for subscription services, ordering replacement consumables and updating object firmware.

As devices start to get even more interconnected, the opportunity for software developers, to add value to these smart devices will become ever greater. Eventually, the competition between these devices will be mostly based on which has the best quality software. This is where the future of mobile app development becomes an ocean of opportunity for mobile app developers.

untitled-infographic(1)LiFi evolution
Speculation, Apple may deploy Lifi support in future iOS devices continues, and MWC saw pureLiFi launch its LiFi-X dongle, an access point that connects to any LED light to help create a LiFi network. Harald Haas, CEO of pureLiFi, said: “It’s exciting that so many of the tech giants are now engaging directly with LiFi through pureLiFi technologies… We have witnessed rumours that Apple is investigating ‘LiFi-Capabilities’ in their latest iOS 9.0,” he added, “We now have a rail-track technology for the lighting industry to develop exciting and new business models around light as a service (LaaS).”

With the advent of LIFI, the limitations associated with slow networks will be a thing of the past. Mobile App architectures will have to scale up with better server specifications and more optimized code on the front-end to ensure that they don’t become limitations in the performance factor of mobile apps.

Holograms Make An Appearance:
Which science fiction fan has not dreamed of being able to speak to someone far away by hologram? Several firms believe this will be possible when faster 5G mobile networks are running.

Among them is US start-up Leia Inc, named after the heroine of the “Star Wars” franchise, which presented a system that creates a 3D image that appears to float above the screen of a tablet.

SK Telecom’s stand featured a beam of green light which caused different images to appear inside it such as a dolphin, a heart or a gymnast’s movement.

The Hologram technology is in its nascent stage currently, but it has plenty of rooms to prosper in the future. It runs on a software that relies on ultrasonic waves. With the advent of mobile apps, the Hologram technology is going to make communication easier and intuitive.
In short, MWC represented all horizontal and vertical sectors of the mobile industry, which would be future of new-age technology.

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The Essence of User-Centered Design: A Dive into Fundamental Principles

In a digital world where user experience reigns supreme, crafting designs that resonate has become a mission. Enter User-Centered Design (UCD), a philosophy placing users at the core of the creative process. In this exploration, we’ll delve into the fundamental principles of User-Centered Design and understand why they are the keystones of successful interfaces.

User-Centered Design

Introduction:

Imagine navigating a website seamlessly, effortlessly finding what you need. That experience is no accident but the result of intentional design. User-centered design (UCD) is the compass guiding designers toward creating interfaces that users not only navigate but embrace.

1. Empathy is Key:

  • Incorporate for a better approach: Start by stepping into the shoes of your users. What are their pain points? What delights them? By empathizing, designers gain insights that drive user-focused design decisions.

2. User Involvement Throughout the Design Process:

  • Real-life example or statistic: Apple’s iterative design process involves user testing at every stage. This constant involvement ensures that their products align precisely with user needs.

3. Holistic Approach to Design:

  • Visual content: Picture your design not as isolated screens but as a cohesive journey. Use diagrams to illustrate how each component fits into the larger user experience ecosystem.

4. Usability is Non-Negotiable:

  • Case studies or examples: Consider the success of Google’s homepage. Its simplicity and efficiency showcase the power of a user-centered approach, emphasizing usability.

5. Accessibility for All:

  • End with a clear call-to-action: Make your designs accessible. It’s not just a legal obligation; it’s an ethical imperative. Ensure your interfaces are usable by everyone, regardless of ability.

6. Consistency Across the Interface:

  • Formatting for readability: Consistency is not just a design principle; it’s a readability strategy. Use bullet points for clarity and short paragraphs for easy consumption.

7. Flexibility and Customization:

  • Inclusive language: Users are diverse, so should your designs be. Incorporate flexibility and customization options. This ensures your interface caters to a broad range of preferences.

Why User-Centered Design Matters:

A. Enhanced User Satisfaction:

  • Feedback mechanism: Prioritize user satisfaction. A satisfied user is an engaged user. Welcome reader input and questions to keep the conversation alive.

B. Reduced Learning Curve:

  • Clear call-to-action: Minimize frustration. Make your interfaces intuitive, reducing the learning curve. Invite users to explore with a clear call-to-action.

C. Increased Engagement and Retention:

  • Visual content: Engaging interfaces retain users. Visualize engagement with appealing images or infographics. Showcase how user-centered designs reduce bounce rates.

D. Effective Problem Solving:

  • Tangible proof: Case studies offer tangible proof. Explore how UCD’s iterative process allows for effective problem-solving. Real-world examples bring these concepts to life.

Conclusion:

In the grand tapestry of digital design, User-Centered Design is the thread weaving functionality, aesthetics, and user satisfaction into a seamless whole. By embracing these principles, designers transform mere interfaces into user-centric experiences. So, as you embark on your design journey, remember: User-centered design isn’t just a philosophy; it’s a commitment to excellence. Design with the user in mind, and success will follow.

About the Author: Mehul Chauhan is a seasoned Senior UI/UX Designer at Mantra Labs. With a deep understanding of design principles and a keen eye for detail, he brings creativity and innovation to every project he touches. When he’s not busy perfecting digital interfaces, you can find him seeking inspiration in art galleries or exploring the latest design trends across various industries.

Further Reading: Unveiling the Art of Emotional Design

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